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I liked it, it was short and sweet with cute art!

This is such a cute game, lol. Music was my fave part, it was catchy and uplifting, the art was adorable. Colors maybe could've used some more contrast, but it's understandable cuz of the palette limits. But yeah, nice short game.

I like it- The music and art are very nice! The jump feels a little weird but I got used to it.

It's possible to softlock the game with a black screen if you move back and forth quickly between two rooms. One time I did this I also got a room with the collision of a different room.

Overall a fun little game! I hope you continue with the idea!

Great game, art looks amazing! 

loved it!! Super cute simple Metroidvania. love the art and aesthetic

Thank you for playing! Really appreciate it and I am glad you liked the game.

So cute. Really nice palette and the graphics seem to have more detail although being made within this low resolution.

Thanks for playing it and for your comment! glad you like it

I feel like I wanna eat everything

it is cool

Thanks for your comment, means a lot :)

(+2)

Very nice and cute. It feels like a really small-sized metroidvania room to find stuff and paths in a good way. 

There's just one small detail that would be nice if fixed (if possible), it's the Boss Crown. If you defeat the boss while it's right next to a wall, the crown will be stuck on the wall and you won't be able to collect it to progress to the ending, at least that happened to me on my 2nd playthrough.

(+1)

Thanks for playing the game, and giving your feedback as well

I was able to reproduce the bug, and fix it, Rigidbody can be a bit tricky sometimes haha, I also added some small details here and there, like a door animation in the boss room

Thanks again and glad you liked it

Cute, good work!

Thank you for playing! I'm glad you liked it

(+1)

Nice, but i give you some to change or improve the game:

1. When picking up key in-game items, the music stops and the sound goes on later.

2. The word "Quest" it's already a very overused thing to write for game titles (like Rush, and others) since the Dragon Quest release.

But since the game is about a princess who wants to get her crown back, I would call it "Sylvia's Cute Recovery", or "Sylvia's Cute Revenge" or like that.

3. Graphically I don't understand if it is inside or outside the castle. And the boss isn't even wearing the crown that according to the description.

4. Can you made also an Standalone build for this game?

Thanks for playing and for the feedback again, I updated the game and added some improvements based on it 

  • detail #1 fixed
  • detail #2, for the title I didn't think too much about it haha, but I'll keep that in mind for future games
  • detail #3: the boss now has the princess crown equipped, I didn't think of that detail haha, and I also added some castle furniture in some rooms to tackle the lack of detail.
  • detail #4: I included a Windows version as well

Much better & great job. Anyway it's a great short game.